Hola amigos, hoy traigo un mapp de una mansión en vinewood.
IMÁGENES :
Aquí un pequeño Covertiso.
Aquí la el portón de acceso.
Aquí la entrada.
El exterior
Un pequeño parking
El interior del Covertiso con policías torturados.
Código Transformado :
Créditos :
Renzo_Urrutia
Rafael_Pozos
IMÁGENES :
Aquí un pequeño Covertiso.
Aquí la el portón de acceso.
Aquí la entrada.
El exterior
Un pequeño parking
El interior del Covertiso con policías torturados.
Código Transformado :
- Spoiler:
- CreateObject(980,1497.3000500,-700.2000100,96.5000000,0.0000000,0.0000000,180.0000000); //object(airportgate) (1)
CreateObject(3749,1497.2998000,-701.7998000,99.6000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (1)
CreateObject(987,1531.3000500,-669.0999800,93.8000000,0.0000000,0.0000000,91.5000000); //object(elecfence_bar) (1)
CreateObject(987,1507.1992200,-699.8994100,93.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (2)
CreateObject(987,1519.1992200,-699.8994100,93.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (3)
CreateObject(987,1531.0996100,-699.8994100,93.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (4)
CreateObject(987,1531.1992200,-687.8994100,93.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (5)
CreateObject(987,1531.1999500,-675.9000200,93.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (6)
CreateObject(987,1531.0000000,-657.2000100,93.8000000,0.0000000,0.0000000,180.5000000); //object(elecfence_bar) (7)
CreateObject(987,1519.0000000,-657.2999900,93.8000000,0.0000000,0.0000000,179.2500000); //object(elecfence_bar) (8)
CreateObject(987,1507.0999800,-657.2000100,93.8000000,0.0000000,0.0000000,179.9970000); //object(elecfence_bar) (9)
CreateObject(987,1495.1999500,-657.2000100,93.8000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (10)
CreateObject(987,1483.1999500,-657.2000100,93.8000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (11)
CreateObject(987,1471.3000500,-657.2000100,93.8000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (12)
CreateObject(987,1456.6999500,-657.2000100,93.7000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (13)
CreateObject(987,1468.3994100,-657.1992200,93.8000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (14)
CreateObject(987,1456.6999500,-669.0999800,93.7000000,0.0000000,0.0000000,269.9890000); //object(elecfence_bar) (15)
CreateObject(987,1456.6999500,-681.0000000,93.7000000,0.0000000,0.0000000,269.9890000); //object(elecfence_bar) (16)
CreateObject(987,1456.6992200,-682.0000000,93.7000000,0.0000000,0.0000000,269.9890000); //object(elecfence_bar) (18)
CreateObject(987,1456.6999500,-694.0000000,93.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (19)
CreateObject(987,1468.6999500,-694.0000000,93.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (20)
CreateObject(987,1480.6999500,-694.0999800,93.7000000,0.0000000,0.0000000,310.0000000); //object(elecfence_bar) (21)
CreateObject(673,1482.0000000,-699.0000000,87.5000000,0.0000000,0.0000000,327.7970000); //object(sm_bevhiltree) (2)
CreateObject(1215,1502.5000000,-726.5000000,93.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
CreateObject(1215,1493.1992200,-710.1992200,94.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
CreateObject(1215,1501.6992200,-710.1992200,94.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
CreateObject(1215,1494.0996100,-717.2998000,94.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
CreateObject(1215,1500.2998000,-716.3994100,94.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
CreateObject(1215,1504.5996100,-732.3994100,91.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
CreateObject(1215,1499.0996100,-732.6992200,91.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
CreateObject(1215,1497.0996100,-727.6992200,93.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
CreateObject(1215,1495.9000200,-748.7999900,88.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9)
CreateObject(1215,1504.2998000,-740.8994100,90.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10)
CreateObject(1215,1498.3994100,-740.8994100,90.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11)
CreateObject(1215,1498.5000000,-757.5000000,86.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12)
CreateObject(1215,1501.0996100,-749.7998000,88.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (13)
CreateObject(1215,1493.7998000,-756.2998000,87.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (14)
CreateObject(1215,1486.3000500,-764.0000000,88.4000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (15)
CreateObject(1215,1500.0999800,-768.2999900,84.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (16)
CreateObject(1215,1486.5999800,-723.2000100,93.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (17)
CreateObject(1215,1479.1999500,-724.5000000,92.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (18)
CreateObject(1215,1487.5000000,-729.0996100,93.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (19)
CreateObject(1215,1479.9000200,-730.7999900,93.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (20)
CreateObject(1215,1472.4000200,-726.0000000,92.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (21)
CreateObject(1215,1472.1999500,-732.4000200,93.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (22)
CreateObject(1215,1466.1999500,-733.5999800,93.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (23)
CreateObject(1215,1466.0999800,-727.4000200,92.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (24)
CreateObject(1215,1464.0000000,-735.5000000,93.4000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (25)
CreateObject(1215,1463.6999500,-726.5999800,92.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (26)
CreateObject(3458,1459.0999800,-675.5999800,95.1000000,0.0000000,0.0000000,270.0000000); //object(vgncarshade1) (2)
CreateObject(1251,1460.0000000,-691.2999900,93.8000000,0.0000000,0.0000000,268.0000000); //object(smashbar) (1)
CreateObject(1251,1460.0999800,-687.4000200,93.9000000,0.0000000,0.0000000,267.9950000); //object(smashbar) (2)
CreateObject(1251,1460.0999800,-683.7999900,93.9000000,0.0000000,0.0000000,267.9950000); //object(smashbar) (3)
CreateObject(1251,1460.0999800,-680.2999900,93.9000000,0.0000000,0.0000000,267.9950000); //object(smashbar) (4)
CreateObject(1251,1459.9000200,-676.5999800,93.9000000,0.0000000,0.0000000,267.9950000); //object(smashbar) (5)
CreateObject(1251,1459.6999500,-672.9000200,93.9000000,0.0000000,0.0000000,267.9950000); //object(smashbar) (6)
CreateObject(1251,1459.6999500,-668.7000100,93.8000000,0.0000000,0.0000000,267.9950000); //object(smashbar) (7)
CreateObject(1251,1459.5999800,-665.0999800,93.8000000,0.0000000,0.0000000,267.9950000); //object(smashbar) (8)
CreateObject(1251,1459.5000000,-661.0000000,93.8000000,0.0000000,0.0000000,267.9950000); //object(smashbar) (9)
CreateObject(14467,1503.0000000,-708.0000000,96.5000000,0.0000000,0.0000000,315.0000000); //object(carter_statue) (1)
CreateObject(11292,1526.9000200,-677.2999900,95.2000000,0.0000000,0.0000000,270.0000000); //object(gasstatiohut) (1)
CreateObject(1347,1527.9000200,-679.9000200,94.6000000,0.0000000,0.0000000,330.0000000); //object(cj_wastebin) (2)
CreateObject(1347,1526.4000200,-680.2999900,94.6000000,0.0000000,0.0000000,189.9950000); //object(cj_wastebin) (3)
CreateObject(1347,1527.9000200,-678.2999900,94.6000000,0.0000000,0.0000000,249.9950000); //object(cj_wastebin) (4)
CreateObject(1347,1526.4000200,-678.5999800,94.6000000,0.0000000,0.0000000,9.9950000); //object(cj_wastebin) (5)
CreateObject(1347,1526.3000500,-677.4000200,94.6000000,0.0000000,0.0000000,359.9950000); //object(cj_wastebin) (6)
CreateObject(3092,1526.4000200,-677.4000200,94.6000000,0.0000000,178.0000000,340.0000000); //object(dead_tied_cop) (1)
CreateObject(3007,1526.5000000,-678.5999800,94.6000000,330.0000000,0.0000000,0.0000000); //object(chopcop_torso) (1)
CreateObject(2908,1526.3000500,-678.5999800,95.3000000,279.8040000,234.8160000,186.4030000); //object(kmb_deadhead) (1)
CreateObject(2907,1527.9000200,-678.4000200,94.8000000,284.5490000,343.8780000,344.3700000); //object(kmb_deadtorso) (1)
CreateObject(2906,1528.0999800,-678.2999900,95.0000000,78.3540000,59.3400000,301.1850000); //object(kmb_deadarm) (1)
CreateObject(2905,1526.4000200,-680.2000100,95.2000000,68.5200000,69.0740000,198.3390000); //object(kmb_deadleg) (1)
CreateObject(2905,1526.5000000,-680.2000100,95.2000000,72.1540000,64.1070000,285.0130000); //object(kmb_deadleg) (2)
CreateObject(3012,1526.5999800,-679.7999900,94.6000000,354.2950000,341.9070000,358.1400000); //object(chopcop_head) (1)
CreateObject(3092,1527.9000200,-679.7999900,94.7000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (2)
CreateObject(910,1527.0999800,-674.0000000,95.3000000,0.0000000,0.0000000,0.0000000); //object(bust_cabinet_4) (1)
CreateObject(3461,1527.8000500,-678.2999900,93.2000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (1)
CreateObject(3461,1526.3000500,-678.7000100,93.2000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (2)
CreateObject(3461,1527.9000200,-679.7999900,93.2000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (3)
CreateObject(3461,1526.3000500,-680.2999900,93.2000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (4)
CreateObject(3461,1526.3000500,-677.5000000,93.2000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (5)
CreateObject(1523,1525.4000200,-674.4000200,93.9000000,0.0000000,0.0000000,270.0000000); //object(gen_doorext10) (1)
Créditos :
Renzo_Urrutia
Rafael_Pozos