Buenas,
Llegó el momento, llegó el momento, de sacar y publicar, mi mapp, uno de mis mejores mapps, y mejores guardados, que solo ha estado en el script de dos servidores, de ambos se retiró, por cambios en el Script.
Os presento, mi Ayuntamiento de Los Santos V.3 que he hecho.
Este presenta un edificio central, que podría ser el Ayuntamiento, y dos laterales, que se pueden usar para apartados judiciales, e incluso para bancos. También posee un “Parking” en el centro de la plaza.
El Mapp está iluminado y es grande.
Recomendamos, ponerlo en “CreateObject” para evitar bugs, al cargar los Objetos.
CREDITOS:
L3G3ND (Roach Sanderson)
IMÁGENES:
CÓDIGO
Muchas Gracias, Traten bien este Mapp, le tengo mucho aprecio.
L3G3ND.
Llegó el momento, llegó el momento, de sacar y publicar, mi mapp, uno de mis mejores mapps, y mejores guardados, que solo ha estado en el script de dos servidores, de ambos se retiró, por cambios en el Script.
Os presento, mi Ayuntamiento de Los Santos V.3 que he hecho.
Este presenta un edificio central, que podría ser el Ayuntamiento, y dos laterales, que se pueden usar para apartados judiciales, e incluso para bancos. También posee un “Parking” en el centro de la plaza.
El Mapp está iluminado y es grande.
Recomendamos, ponerlo en “CreateObject” para evitar bugs, al cargar los Objetos.
CREDITOS:
L3G3ND (Roach Sanderson)
IMÁGENES:
- Spoiler:
CÓDIGO
- Spoiler:
- Código:
[color=Green]
RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
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RemoveBuildingForPlayer(playerid, 4045, 1479.3359, -1802.2891, 12.5469, 0.25);
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RemoveBuildingForPlayer(playerid, 1266, 1482.0859, -1859.9688, 25.0391, 0.25);
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RemoveBuildingForPlayer(playerid, 700, 1438.0313, -1747.9375, 13.4453, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1447.9063, -1748.2266, 12.9063, 0.25);
RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1516.0000, -1748.6016, 13.0078, 0.25);
RemoveBuildingForPlayer(playerid, 4048, 1531.6328, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1538.9453, -1849.2734, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1538.8359, -1847.6250, 13.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1538.3906, -1847.9297, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1539.1016, -1847.2969, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 1529.2891, -1832.9141, 15.2891, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1549.5313, -1832.3125, 12.8828, 0.25);
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RemoveBuildingForPlayer(playerid, 700, 1554.8203, -1816.1563, 13.4766, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1553.2578, -1764.8125, 12.7969, 0.25);
RemoveBuildingForPlayer(playerid, 4172, 1534.7656, -1756.1797, 15.0000, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1533.2656, -1749.0234, 12.8047, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1522.1641, -1748.5703, 13.0234, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1553.7031, -1747.9375, 13.4063, 0.25);
CreateObject(4058, 1433.50, -1849.00, -17.60, 0.00, 0.00, 0.00);
CreateObject(4058, 1435.62, -1825.75, -17.61, 0.00, 0.00, 0.00);
CreateObject(4058, 1433.50, -1781.96, -17.61, 0.00, 0.00, 0.00);
CreateObject(4058, 1433.50, -1762.60, -17.60, 0.00, 0.00, 0.00);
CreateObject(4058, 1485.50, -1849.00, -17.60, 0.00, 0.00, 0.00);
CreateObject(4058, 1487.50, -1825.75, -17.61, 0.00, 0.00, 0.00);
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CreateObject(4058, 1542.24, -1762.60, -17.61, 0.00, 0.00, 0.00);
CreateObject(4058, 1542.24, -1781.95, -17.61, 0.00, 0.00, 0.00);
CreateObject(4058, 1539.52, -1825.75, -17.61, 0.00, 0.00, 0.00);
CreateObject(4058, 1537.50, -1849.00, -17.60, 0.00, 0.00, 0.00);
CreateObject(4058, 1542.24, -1849.00, -17.60, 0.00, 0.00, 0.00);
CreateObject(8661, 1580.41, -1754.72, -8.00, 0.00, 90.00, 0.00);
CreateObject(8661, 1580.41, -1754.72, -8.00, 0.00, 90.00, 180.00);
CreateObject(8661, 1410.83, -1714.85, -8.00, 0.00, -90.00, 0.00);
CreateObject(8661, 1410.83, -1714.85, -8.00, 0.00, -90.00, 180.00);
CreateObject(9949, 1542.00, -1805.20, 24.40, 0.00, 0.00, 0.00);
CreateObject(9949, 1418.80, -1790.00, 24.40, 0.00, 0.00, 180.00);
CreateObject(9901, 1480.43, -1845.00, 38.00, 0.00, 0.00, -90.00);
CreateObject(10379, 1480.32, -1762.13, 21.40, 0.00, 0.00, 0.00);
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CreateObject(4058, 1542.24, -1814.99, -17.61, 0.00, 0.00, 0.00);
CreateObject(4058, 1452.91, -1770.60, -17.61, 0.00, 0.00, 0.00);
CreateObject(4058, 1433.50, -1816.03, -17.61, 0.00, 0.00, 0.00);
CreateObject(8661, 1480.42, -1802.24, 12.50, 0.00, 0.00, 90.00);
CreateObject(8661, 1460.51, -1791.78, 12.50, 0.00, 0.00, 90.00);
CreateObject(8661, 1500.37, -1800.60, 12.50, 0.00, 0.00, 90.00);
CreateObject(3578, 1485.24, -1742.40, 11.90, 0.00, 0.00, 0.00);
CreateObject(3578, 1475.21, -1742.38, 11.90, 0.00, 0.00, 0.00);
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CreateObject(6136, 1512.53, -1787.92, -30.52, 0.00, -90.00, 0.00);
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CreateObject(6136, 1528.20, -1779.95, -30.52, 0.00, -90.00, 0.00);
CreateObject(6136, 1520.93, -1787.92, -30.52, 0.00, -90.00, 0.00);
CreateObject(6136, 1520.91, -1795.91, -30.52, 0.00, -90.00, 0.00);
CreateObject(6136, 1520.91, -1803.90, -30.52, 0.00, -90.00, 0.00);
CreateObject(6136, 1520.91, -1811.90, -30.52, 0.00, -90.00, 0.00);
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CreateObject(6136, 1529.30, -1803.86, -30.52, 0.00, -90.00, 0.00);
CreateObject(6136, 1529.29, -1811.86, -30.52, 0.00, -90.00, 0.00);
CreateObject(6136, 1504.15, -1808.93, -30.52, 0.00, -90.00, 0.00);
CreateObject(6136, 1496.15, -1808.93, -30.52, 0.00, -90.00, 0.00);
CreateObject(6136, 1488.15, -1808.93, -30.52, 0.00, -90.00, 0.00);
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CreateObject(6136, 1463.00, -1808.93, -30.52, 0.00, -90.00, 0.00);
CreateObject(6136, 1454.60, -1808.93, -30.52, 0.00, -90.00, 0.00);
CreateObject(6136, 1446.23, -1808.93, -30.52, 0.00, -90.00, 0.00);
CreateObject(6136, 1437.91, -1808.93, -30.52, 0.00, -90.00, 0.00);
CreateObject(6136, 1437.87, -1801.65, -30.52, 0.00, -90.00, 180.00);
CreateObject(6136, 1446.27, -1801.64, -30.52, 0.00, -90.00, 180.00);
CreateObject(6136, 1446.26, -1793.67, -30.52, 0.00, -90.00, 180.00);
CreateObject(6136, 1446.26, -1785.68, -30.52, 0.00, -90.00, 180.00);
CreateObject(6136, 1446.28, -1777.73, -30.52, 0.00, -90.00, 180.00);
CreateObject(6136, 1454.66, -1780.69, -30.52, 0.00, -90.00, 180.00);
CreateObject(6136, 1463.06, -1780.67, -30.52, 0.00, -90.00, 180.00);
CreateObject(6136, 1465.65, -1780.68, -30.52, 0.00, -90.00, 180.00);
CreateObject(6136, 1437.93, -1779.40, -30.52, 0.00, -90.00, 180.00);
CreateObject(6136, 1429.54, -1779.64, -30.52, 0.00, -90.00, 180.00);
CreateObject(6136, 1437.86, -1787.37, -30.52, 0.00, -90.00, 180.00);
CreateObject(6136, 1437.88, -1794.81, -30.52, 0.00, -90.00, 180.00);
CreateObject(6136, 1429.47, -1791.74, -30.52, 0.00, -90.00, 180.00);
CreateObject(6136, 1429.50, -1799.72, -30.52, 0.00, -90.00, 180.00);
CreateObject(6136, 1429.51, -1805.25, -30.52, 0.00, -90.00, 180.00);
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CreateObject(7488, 1521.33, -1837.60, -24.58, 0.00, -90.00, 180.00);
CreateObject(7488, 1502.15, -1837.60, -24.58, 0.00, -90.00, 180.00);
CreateObject(7488, 1482.98, -1837.60, -24.58, 0.00, -90.00, 180.00);
CreateObject(7488, 1463.81, -1837.60, -24.58, 0.00, -90.00, 180.00);
CreateObject(7488, 1444.64, -1837.60, -24.58, 0.00, -90.00, 180.00);
CreateObject(7488, 1425.49, -1837.60, -24.58, 0.00, -90.00, 180.00);
CreateObject(7488, 1406.32, -1837.60, -24.58, 0.00, -90.00, 180.00);
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CreateObject(7488, 1444.68, -1757.13, -24.56, 0.00, -90.00, 90.00);
CreateObject(7488, 1444.88, -1750.34, -24.57, 0.00, -90.00, 90.00);
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CreateObject(7488, 1514.81, -1742.15, -24.57, 0.00, -90.00, 90.00);
CreateObject(7488, 1559.75, -1767.22, -24.57, 0.00, -90.00, 0.00);
CreateObject(7488, 1515.26, -1757.12, -24.56, 0.00, -90.00, 90.00);
CreateObject(3660, 1436.35, -1763.37, 15.00, 0.00, 0.00, 90.00);
CreateObject(3660, 1523.82, -1763.14, 15.00, 0.00, 0.00, 90.00);
CreateObject(9833, 1523.66, -1751.97, 12.00, 0.00, 0.00, 0.00);
CreateObject(9833, 1523.67, -1774.51, 12.00, 0.00, 0.00, 0.00);
CreateObject(9833, 1436.00, -1751.87, 12.00, 0.00, 0.00, 0.00);
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CreateObject(3472, 1455.50, -1744.50, 13.00, 0.00, 0.00, 0.00);
CreateObject(712, 1445.50, -1744.50, 20.00, 0.00, 0.00, 0.00);
CreateObject(3472, 1435.50, -1744.50, 13.00, 0.00, 0.00, 0.00);
CreateObject(712, 1425.50, -1744.50, 20.00, 0.00, 0.00, 0.00);
CreateObject(3472, 1415.50, -1744.50, 13.00, 0.00, 0.00, 0.00);
CreateObject(712, 1405.50, -1744.50, 20.00, 0.00, 0.00, 0.00);
CreateObject(712, 1495.50, -1744.50, 20.00, 0.00, 0.00, 0.00);
CreateObject(3472, 1505.50, -1744.50, 13.00, 0.00, 0.00, 0.00);
CreateObject(3472, 1525.50, -1744.50, 13.00, 0.00, 0.00, 0.00);
CreateObject(712, 1515.50, -1744.50, 20.00, 0.00, 0.00, 0.00);
CreateObject(3472, 1545.50, -1744.50, 13.00, 0.00, 0.00, 0.00);
CreateObject(712, 1535.50, -1744.50, 20.00, 0.00, 0.00, 0.00);
CreateObject(712, 1555.50, -1744.50, 20.00, 0.00, 0.00, 0.00);
CreateObject(3472, 1496.00, -1780.50, 13.00, 0.00, 0.00, 0.00);
CreateObject(3472, 1507.00, -1780.50, 13.00, 0.00, 0.00, 0.00);
CreateObject(3472, 1517.00, -1790.50, 13.00, 0.00, 0.00, 0.00);
CreateObject(3472, 1517.00, -1805.50, 13.00, 0.00, 0.00, 0.00);
CreateObject(3472, 1466.00, -1780.50, 13.00, 0.00, 0.00, 0.00);
CreateObject(3472, 1456.00, -1780.50, 13.00, 0.00, 0.00, 0.00);
CreateObject(3472, 1443.00, -1790.50, 13.00, 0.00, 0.00, 0.00);
CreateObject(3472, 1443.00, -1805.50, 13.00, 0.00, 0.00, 0.00);
[/color]
Muchas Gracias, Traten bien este Mapp, le tengo mucho aprecio.
L3G3ND.