Hospital de Los Santos
Buenas,
Hoy les presento un mapp realizado hace un par de meses, que como el anterior mapp, no ha sido introducido en ningún GM.
Esta vez trata del hospital general de Los Santos.
A continuación, abran el Spoiler para ver las imagenes:
- Spoiler:
Y a continuación el código:
- Spoiler:
- Código:
CreateDynamicObject(10932, 1196.65, -1318.42, 19.52, 0.00, 0.00, 0.00);
CreateDynamicObject(11353, 1215.78, -1318.54, 16.68, 0.00, 0.00, 0.00);
CreateDynamicObject(10932, 1196.61, -1361.89, 19.52, 0.00, 0.00, 0.00);
CreateDynamicObject(11353, 1215.70, -1362.04, 16.66, 0.00, 0.00, 0.00);
CreateDynamicObject(982, 1201.01, -1321.13, 12.90, 0.00, 0.00, 0.00);
CreateDynamicObject(982, 1201.01, -1346.71, 12.90, 0.00, 0.00, 0.00);
CreateDynamicObject(982, 1201.01, -1321.13, 14.10, 0.00, 0.00, 0.00);
CreateDynamicObject(982, 1201.01, -1346.71, 14.10, 0.00, 0.00, 0.00);
CreateDynamicObject(984, 1190.18, -1296.92, 13.30, 0.00, 0.00, 0.00);
CreateDynamicObject(983, 1190.18, -1332.42, 13.30, 0.00, 0.00, 0.00);
CreateDynamicObject(982, 1190.18, -1367.51, 13.30, 0.00, 0.00, 0.00);
CreateDynamicObject(982, 1190.18, -1372.30, 13.30, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1190.13, -1385.16, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1185.90, -1385.09, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1190.16, -1329.09, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1190.20, -1322.38, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(984, 1190.18, -1298.46, 13.30, 0.00, 0.00, 0.00);
CreateDynamicObject(983, 1190.26, -1313.31, 13.30, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1190.12, -1310.06, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1190.08, -1304.85, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(982, 1190.18, -1354.69, 13.30, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1190.11, -1335.65, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1190.08, -1341.83, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1190.20, -1325.67, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1190.16, -1319.40, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1190.13, -1290.55, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1185.79, -1290.47, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1187.82, -1290.60, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(10932, 1196.62, -1361.89, 6.28, 0.00, 180.00, 0.00);
CreateDynamicObject(10932, 1196.67, -1318.42, 6.28, 0.00, 180.00, 0.00);
CreateDynamicObject(11353, 1215.74, -1318.54, 17.00, 0.00, 0.00, 0.00);
CreateDynamicObject(11353, 1215.74, -1361.89, 17.01, 0.00, 0.00, 0.00);
CreateDynamicObject(983, 1199.00, -1361.98, 12.90, 0.00, 0.00, -40.00);
CreateDynamicObject(983, 1199.00, -1361.98, 14.10, 0.00, 0.00, -40.00);
CreateDynamicObject(984, 1190.18, -1296.92, 13.30, 0.00, 0.00, 0.00);
CreateDynamicObject(982, 1190.18, -1367.51, 13.30, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1188.08, -1383.46, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1190.22, -1316.52, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(984, 1190.18, -1298.46, 13.30, 0.00, 0.00, 0.00);
CreateDynamicObject(983, 1190.26, -1313.31, 13.30, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1190.12, -1310.06, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1190.08, -1304.85, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(1214, 1187.91, -1291.88, 12.50, 0.00, 0.00, 0.00);
CreateDynamicObject(983, 1198.90, -1305.96, 14.10, 0.00, 0.00, 40.00);
CreateDynamicObject(983, 1198.90, -1305.96, 12.90, 0.00, 0.00, 40.00);
CreateDynamicObject(3578, 1191.72, -1303.55, 11.76, 0.00, 0.00, 0.00);
CreateDynamicObject(3578, 1191.79, -1364.55, 11.76, 0.00, 0.00, 0.00);
Un Saludo, L3G3ND.