hola chicos,tengo un problema que cuando pongo unos mapeos en el GM salen 26 errores y quisiera saver como puedo arreglarlos ayudenme
2 participantes
[DUDA]como puedo solucionar los errores de cuando pego mapeos
Benjamin_Cortez- Mensajes : 81
Fecha de inscripción : 28/03/2012
Edad : 34
4L3X- Mensajes : 1068
Fecha de inscripción : 15/01/2011
Edad : 28
Localización : Cuenca, España
Necesito mas informacion. Que include & plugin usas? y que script usas para los objetos? (CreateObject, CreateDynamicObject o CreateStreamedObject)
Benjamin_Cortez- Mensajes : 81
Fecha de inscripción : 28/03/2012
Edad : 34
uso el uso el CreateDynamicobject4L3X escribió:Necesito mas informacion. Que include & plugin usas? y que script usas para los objetos? (CreateObject, CreateDynamicObject o CreateStreamedObject)
4L3X- Mensajes : 1068
Fecha de inscripción : 15/01/2011
Edad : 28
Localización : Cuenca, España
osea streamer, mira revisa la carpeta de "pawno/includes/streamer.inc"
mira aver si esta el archivo streamer.inc
mira aver si esta el archivo streamer.inc
Benjamin_Cortez- Mensajes : 81
Fecha de inscripción : 28/03/2012
Edad : 34
4L3X escribió:osea streamer, mira revisa la carpeta de "pawno/includes/streamer.inc"
mira aver si esta el archivo streamer.inc
me salio esto
- Código:
/*
xStreamer by Boylett
*/
#if defined _xstreamer_included
#endinput
#endif
#define _xstreamer_included
#pragma library xstreamer
#define DONT_REPLACE_NATIVES
#include <a_samp>
//------------------------------------------------------------------------------
native CreateStreamedObject(modelid,Float:x,Float:y,Float:z,Float:rx,Float:ry,Float:rz,virtualworld = 0,interior = 0);
native DestroyStreamedObject(objectid);
native MoveStreamedObject(objectid,Float:x,Float:y,Float:z,Float:speed);
native StopStreamedObject(objectid);
native DestroyObjectsCreatedByMe();
native StreamObjects(playerid,Float:x,Float:y,Float:z,virtualworld = 0,interior = 0);
native UpdateMovingObjects();
forward OnStreamedObjectMoved(objectid);
stock xStreamer_SetPlayerPos(playerid,Float:x,Float:y,Float:z)
{
UpdateMovingObjects();
StreamObjects(playerid,x,y,z,GetPlayerVirtualWorld(playerid),GetPlayerInterior(playerid));
SetPlayerPos(playerid,x,y,z);
}
stock xStreamer_SetPlayerInterior(playerid,interiorid)
{
new
Float:x,
Float:y,
Float:z;
GetPlayerPos(playerid,x,y,z);
UpdateMovingObjects();
StreamObjects(playerid,x,y,z,GetPlayerVirtualWorld(playerid),interiorid);
SetPlayerInterior(playerid,interiorid);
}
stock xStreamer_SetPlayerVirtualWorld(playerid,vwid)
{
new
Float:x,
Float:y,
Float:z;
GetPlayerPos(playerid,x,y,z);
UpdateMovingObjects();
StreamObjects(playerid,x,y,z,vwid,GetPlayerInterior(playerid));
SetPlayerVirtualWorld(playerid,vwid);
}
#if !defined DONT_REPLACE_NATIVES
#define SetPlayerPos xStreamer_SetPlayerPos
#define SetPlayerInterior xStreamer_SetPlayerInterior
#define SetPlayerVirtualWorld xStreamer_SetPlayerVirtualWorld
#define CreateObject CreateStreamedObject
#define DestroyObject DestroyStreamedObject
#define MoveObject MoveStreamedObject
#define StopObject StopStreamedObject
#endif
4L3X- Mensajes : 1068
Fecha de inscripción : 15/01/2011
Edad : 28
Localización : Cuenca, España
ok pero por lo visto ese no es el error, tonces pasame el mapeo que tu subiste por mp (Por seguridad), le echo un vistazo y ya te digo si iciste algo mal
Benjamin_Cortez- Mensajes : 81
Fecha de inscripción : 28/03/2012
Edad : 34
ES ESTE
- Código:
CreateDynamicObject(983,1537.59997559,-1667.09997559,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
CreateDynamicObject(983,1537.59997559,-1678.30004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
CreateDynamicObject(2241,1551.30004883,-1672.40002441,16.20000076,0.00000000,0.00000000,0.00000000); //object(plant_pot_5) (1)
CreateDynamicObject(2241,1551.19995117,-1678.69995117,16.20000076,0.00000000,0.00000000,0.00000000); //object(plant_pot_5) (2)
CreateDynamicObject(15038,1548.09997559,-1678.80004883,14.60000038,0.00000000,0.00000000,0.00000000);
//object(plant_pot_3_sv) (1)
CreateDynamicObject(15038,1548.09997559,-1672.40002441,14.60000038,0.00000000,0.00000000,0.00000000);
//object(plant_pot_3_sv) (2)
CreateDynamicObject(3462,1546.69995117,-1679.80004883,14.10000038,0.00000000,0.00000000,0.00000000); //object(csrangel_lvs) (1)
CreateDynamicObject(3462,1546.59997559,-1671.50000000,14.10000038,0.00000000,0.00000000,0.00000000); //object(csrangel_lvs) (2)
CreateDynamicObject(5083,1555.90002441,-1676.59997559,17.10000038,0.00000000,0.00000000,0.00000000); //object(alphbrk1_las) (1)
CreateDynamicObject(10841,1410.40002441,-1362.30004883,10.69999981,0.00000000,0.00000000,180.00000000);
//object(drydock1_sfse01) (1)
CreateDynamicObject(9831,1406.90002441,-1324.09997559,5.50000000,0.00000000,0.00000000,180.00000000);
//object(sfw_waterfall) (1)
CreateDynamicObject(9831,1413.40002441,-1323.69995117,5.50000000,0.00000000,0.00000000,179.99450684);
//object(sfw_waterfall) (2)
CreateDynamicObject(6964,1409.09997559,-1314.90002441,8.00000000,0.00000000,0.00000000,0.00000000); //object(venefountwat02) (1)
CreateDynamicObject(6964,1411.59997559,-1327.40002441,7.90000010,0.00000000,0.00000000,0.00000000); //object(venefountwat02) (2)
CreateDynamicObject(6964,1413.50000000,-1339.80004883,7.90000010,0.00000000,0.00000000,0.00000000); //object(venefountwat02) (3)
CreateDynamicObject(6964,1409.69995117,-1350.30004883,7.90000010,0.00000000,0.00000000,0.00000000); //object(venefountwat02) (4)
CreateDynamicObject(6964,1409.00000000,-1353.80004883,7.90000010,0.00000000,0.00000000,0.00000000); //object(venefountwat02) (5)
CreateDynamicObject(6964,1410.00000000,-1302.09997559,8.69999981,0.00000000,0.00000000,266.00000000);
//object(venefountwat02) (6)
4L3X- Mensajes : 1068
Fecha de inscripción : 15/01/2011
Edad : 28
Localización : Cuenca, España
mmmm yo no veo ningun error a eso, estas seguro de que es por el mapeo?
Benjamin_Cortez- Mensajes : 81
Fecha de inscripción : 28/03/2012
Edad : 34
si pego otros mapeos y solo ese no sirve
Benjamin_Cortez- Mensajes : 81
Fecha de inscripción : 28/03/2012
Edad : 34
creo que es el GM que tiene problemas