Espanol Pawno

[New] Ciudad Mágica RP -Tu segunda vida- [24/7] [0.3z]

- REGISTRO MEDIANTE LA WEB
Si quieres ingresar al servidor, deberas registrarte en nuestro sitio web y ahi configurar tu cuenta, es facil y nuestros certificadores te aprobraron enseguida. Recuerda que debes responder mas de 15 preguntas correctas para pasar la certificacion. En el servidor ahi puro rol, de momento no ahi anti rol, tenemos un staff serio.

¿PROBLEMAS CON EL REGISTRO?
Si tienes problemas para registrarte en el servidor, puedes pedir soporte en nuestro grupo de SAMP, ahi te intentaremos ayudar para que logres pasar la certificacion y si tienes dudas, tambien puedes publicarlas ahi.
En la imagen que esta abajo se puede notar que asi se vera tu personaje una vez registrado y certificado..
NOTA:
Puedes contactarnos y pedirnos soporte, si tienes problemas con la certificacion.
https://www.facebook.com/federeck.darwin
-
https://www.facebook.com/fabianlamas33

GRUPO FACEBOOK:
* www.facebook.com/groups/CMRPG/

ADEMAS!!
Cuando te estas registrando en la web, podras elegir de que roleare.
LSPD, entre otros, tu elegiras que faccion o como sera tu personaje, tu le daras VIDA A TU PERSONAJE!!!

PANEL DE LA WEB
Dentro de la web, podras comprobrar que esta pasando con tu usuario, saber los ultimos comandos que uso y es facil.

- Ciudad Mágica RP -

Es un server Role Play en el cual podrás encontrar diversión y conocer gente de distindos lugares, tanto Europa como América Latina. En Ciudad Mágica además contamos con un sistema de usuarios Premium los cuales proporcionando una donación reciben grandes beneficios dependiendo de la donacion.

DATOS DEL SERVIDOR ( IMPORTANTE )
IP DE SAMP:
* samp.gosuplayer.com:7777
IP DE TS3:
* ts.gosuplayer.com
WEB SERVIDOR:
* www.gosuplayer.com
GRUPO FACEBOOK:
* www.facebook.com/groups/CMRPG/

DATOS IMPORTANTES 2 ( SISTEMAS )

Alguna vez quisiste saber que se siente ser policía?, ladrón?, mafioso?, pandillero?, político?, terrorista?

Esta es tu oportunidad, en Ciudad Mágica RolePlay tenemos un monton de sistemas únicos, Sistemas de Gobierno, Sistemas de CarToys, podés tunear tus vehículos y lucirlos por Los Santos.
Podes invitar a tus amigos para que la diversión sea mayor y obtener beneficios si se registran como tus referidos.
- Además contamos con sistema Premium, en el cuál si te haces premium obtenes gran cantidad de beneficios.

Estamos implementando gran cantidad de sistemas todo el tiempo aca tenes algunos de los sistemas:

- Liquidos de vehiculos (Gasolina, aceite, agua)

- Sistema de Headshots (Las armas mas potentes pueden llegar a matarte de un disparo en la cabeza)

- Graffitis (Si sos pandillero, podés hacer graffitis y conquistar los barrios)

- Radiación (Podes ser de terrorista y plantar una bomba nuclear, entonces si explota la radiación aumentara y si los usuarios no compraron vacunas, los afectara.)

- Motores (Además de tunear tu auto, podés mejorarlo comprandole motores en un taller)

- Temperatura (Si usaste mucho tu vehiculo y el nivel de agua es bajo la temperatura aumenta)

- Evento Zombie (Cada tanto, para salir de rol, convertimos la ciudad en un entorno post-apocaliptico y comenzamos la guerra contra los zombies)

Y muchos mas, asi que entra ya y comenzá a divertirte!

Todas las facciones del servidor.

En total tenemos 20 facciones activas, se activaran mas cuando hallan mas usuarios. Tambien podran crear sus familias.
El gamemode fue creado totalmente desde 0 y tiene cosas unicas!

PD: En el caso que este post sea considerado SPAM por los administradores, disculpen y por favor eliminen el post. La comunidad no se hara responsable de nada

Unirse al foro, es rápido y fácil

Espanol Pawno

[New] Ciudad Mágica RP -Tu segunda vida- [24/7] [0.3z]

- REGISTRO MEDIANTE LA WEB
Si quieres ingresar al servidor, deberas registrarte en nuestro sitio web y ahi configurar tu cuenta, es facil y nuestros certificadores te aprobraron enseguida. Recuerda que debes responder mas de 15 preguntas correctas para pasar la certificacion. En el servidor ahi puro rol, de momento no ahi anti rol, tenemos un staff serio.

¿PROBLEMAS CON EL REGISTRO?
Si tienes problemas para registrarte en el servidor, puedes pedir soporte en nuestro grupo de SAMP, ahi te intentaremos ayudar para que logres pasar la certificacion y si tienes dudas, tambien puedes publicarlas ahi.
En la imagen que esta abajo se puede notar que asi se vera tu personaje una vez registrado y certificado..
NOTA:
Puedes contactarnos y pedirnos soporte, si tienes problemas con la certificacion.
https://www.facebook.com/federeck.darwin
-
https://www.facebook.com/fabianlamas33

GRUPO FACEBOOK:
* www.facebook.com/groups/CMRPG/

ADEMAS!!
Cuando te estas registrando en la web, podras elegir de que roleare.
LSPD, entre otros, tu elegiras que faccion o como sera tu personaje, tu le daras VIDA A TU PERSONAJE!!!

PANEL DE LA WEB
Dentro de la web, podras comprobrar que esta pasando con tu usuario, saber los ultimos comandos que uso y es facil.

- Ciudad Mágica RP -

Es un server Role Play en el cual podrás encontrar diversión y conocer gente de distindos lugares, tanto Europa como América Latina. En Ciudad Mágica además contamos con un sistema de usuarios Premium los cuales proporcionando una donación reciben grandes beneficios dependiendo de la donacion.

DATOS DEL SERVIDOR ( IMPORTANTE )
IP DE SAMP:
* samp.gosuplayer.com:7777
IP DE TS3:
* ts.gosuplayer.com
WEB SERVIDOR:
* www.gosuplayer.com
GRUPO FACEBOOK:
* www.facebook.com/groups/CMRPG/

DATOS IMPORTANTES 2 ( SISTEMAS )

Alguna vez quisiste saber que se siente ser policía?, ladrón?, mafioso?, pandillero?, político?, terrorista?

Esta es tu oportunidad, en Ciudad Mágica RolePlay tenemos un monton de sistemas únicos, Sistemas de Gobierno, Sistemas de CarToys, podés tunear tus vehículos y lucirlos por Los Santos.
Podes invitar a tus amigos para que la diversión sea mayor y obtener beneficios si se registran como tus referidos.
- Además contamos con sistema Premium, en el cuál si te haces premium obtenes gran cantidad de beneficios.

Estamos implementando gran cantidad de sistemas todo el tiempo aca tenes algunos de los sistemas:

- Liquidos de vehiculos (Gasolina, aceite, agua)

- Sistema de Headshots (Las armas mas potentes pueden llegar a matarte de un disparo en la cabeza)

- Graffitis (Si sos pandillero, podés hacer graffitis y conquistar los barrios)

- Radiación (Podes ser de terrorista y plantar una bomba nuclear, entonces si explota la radiación aumentara y si los usuarios no compraron vacunas, los afectara.)

- Motores (Además de tunear tu auto, podés mejorarlo comprandole motores en un taller)

- Temperatura (Si usaste mucho tu vehiculo y el nivel de agua es bajo la temperatura aumenta)

- Evento Zombie (Cada tanto, para salir de rol, convertimos la ciudad en un entorno post-apocaliptico y comenzamos la guerra contra los zombies)

Y muchos mas, asi que entra ya y comenzá a divertirte!

Todas las facciones del servidor.

En total tenemos 20 facciones activas, se activaran mas cuando hallan mas usuarios. Tambien podran crear sus familias.
El gamemode fue creado totalmente desde 0 y tiene cosas unicas!

PD: En el caso que este post sea considerado SPAM por los administradores, disculpen y por favor eliminen el post. La comunidad no se hara responsable de nada

Espanol Pawno

¿Quieres reaccionar a este mensaje? Regístrate en el foro con unos pocos clics o inicia sesión para continuar.

Comunidad en Español dedicada a la creación de servidores San Andreas Multiplayer mediante PAWN (PAWNO), también llamado PawnoScripting.


2 participantes

    Duda filterscripts

    [A]lex[007]
    [A]lex[007]

    Duda filterscripts 2wlyrso


    Mensajes : 630
    Fecha de inscripción : 22/10/2012
    Edad : 29
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    Masculino

    Duda filterscripts Empty Duda filterscripts

    Mensaje por [A]lex[007] Mar Oct 23, 2012 2:34 pm

    Cuantas Lineas de pawno puede tenet un filterscripts es que tengo un GM y solo tengo el AMX y kiero poner 2 GameMode en el mismo server se puede?
    la otra es cuantas lineas se pueden poner en un FS?

    espero su respuesta adios Very Happy
    4L3X
    4L3X

    Duda filterscripts Legendario-1


    Mensajes : 1068
    Fecha de inscripción : 15/01/2011
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    Localización : Cuenca, España

    Opera

    Masculino

    Duda filterscripts Empty Re: Duda filterscripts

    Mensaje por 4L3X Mar Oct 23, 2012 3:37 pm

    [A]lex[007] escribió:Cuantas Lineas de pawno puede tenet un filterscripts es que tengo un GM y solo tengo el AMX y kiero poner 2 GameMode en el mismo server se puede?
    la otra es cuantas lineas se pueden poner en un FS?

    espero su respuesta adios Very Happy

    aver puedes poner en un filterscript un script que sea como un roleplay si puedes (pero echo bien para que no se choquen las funciones) y la verdad en un filterscript puedes escribir lo que tu puedas no hai limite de lineas.
    [A]lex[007]
    [A]lex[007]

    Duda filterscripts 2wlyrso


    Mensajes : 630
    Fecha de inscripción : 22/10/2012
    Edad : 29
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    Masculino

    Duda filterscripts Empty Re: Duda filterscripts

    Mensaje por [A]lex[007] Mar Oct 23, 2012 3:49 pm

    Pero man cuando pongo los mapeos ahi no me funsionana teles ni comandos, a ver si me puedes pasa FS que se pueda hacer eso.
    4L3X
    4L3X

    Duda filterscripts Legendario-1


    Mensajes : 1068
    Fecha de inscripción : 15/01/2011
    Edad : 28
    Localización : Cuenca, España

    Opera

    Masculino

    Duda filterscripts Empty Re: Duda filterscripts

    Mensaje por 4L3X Mar Oct 23, 2012 3:54 pm

    [A]lex[007] escribió:Pero man cuando pongo los mapeos ahi no me funsionana teles ni comandos, a ver si me puedes pasa FS que se pueda hacer eso.

    Podrias mostrarme tu filtescript que has echo tu y no te carga nada, muestramelo en una respuesta en este mismo tema en un code para que sea mas ordenado y ya veo lo que sucede, porque en verdad no tiene que pasar eso.. tendria que funcionar sin interrumpir otros datos ejecutados.
    [A]lex[007]
    [A]lex[007]

    Duda filterscripts 2wlyrso


    Mensajes : 630
    Fecha de inscripción : 22/10/2012
    Edad : 29
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    Duda filterscripts Empty Re: Duda filterscripts

    Mensaje por [A]lex[007] Mar Oct 23, 2012 3:57 pm

    aqui esta amigo

    Código:
    /* FilterScript Por [A]lex[007] prohibido para su venta xxDDD*/
    #include <a_samp>
    #define FILTERSCRIPT

    public OnFilterScriptInit()
    {
    print(" //================================================================//");
    print(" ----- Filterscrip Solo Para Maapeos Y Teleports load.------- ");
    print(" Hecho Por [A]lex[007]");
    print(" Solo Para exterminio-extremo..... ");
    print("//===============================================================// ");
    //dethmach
    AddStaticVehicle(562,-1907.19921875,-1324.89941406,39.59999847,0.00000000,-1,-1); //Elegy
    AddStaticVehicle(411,-1900.79980469,-1334.79980469,40.20000076,0.00000000,65,1); //Infernus
    AddStaticVehicle(411,-1907.00000000,-1334.80004883,40.20000076,0.00000000,-1,-1); //Infernus
    AddStaticVehicle(451,-1901.00000000,-1342.09997559,40.00000000,0.00000000,-1,-1); //Turismo
    AddStaticVehicle(451,-1907.50000000,-1341.69995117,40.00000000,0.00000000,-1,-1); //Turismo
    AddStaticVehicle(409,-1991.40002441,-1070.50000000,31.79999924,94.00000000,-1,-1); //Stretch
    AddStaticVehicle(518,-1990.59997559,-1067.59997559,31.79999924,92.00000000,-1,-1); //Buccaneer
    AddStaticVehicle(451,-1990.50000000,-1064.40002441,31.79999924,89.99993896,-1,-1); //Turismo
    AddStaticVehicle(562,-1992.09997559,-1054.50000000,31.79999924,0.00000000,-1,-1); //Elegy
    AddStaticVehicle(560,-1989.19995117,-1055.30004883,31.79999924,0.00000000,-1,-1); //Sultan
    AddStaticVehicle(565,-1983.09997559,-1063.30004883,31.70000076,0.00000000,-1,-1); //Flash
    AddStaticVehicle(603,-1985.90002441,-1064.90002441,32.00000000,0.00000000,-1,-1); //Phoenix
    AddStaticVehicle(533,-1983.40002441,-1054.30004883,31.79999924,0.00000000,-1,-1); //Feltzer
    AddStaticVehicle(559,-1986.09997559,-1054.40002441,31.79999924,0.00000000,-1,-1); //Jester
    AddStaticVehicle(411,-1989.30004883,-1047.00000000,31.79999924,0.00000000,-1,-1); //Infernus
    AddStaticVehicle(429,-1991.90002441,-1046.30004883,31.79999924,0.00000000,-1,-1); //Banshee
    AddStaticVehicle(415,-1983.59997559,-1047.59997559,31.89999962,0.00000000,-1,-1); //Cheetah
    AddStaticVehicle(562,1087.80004883,-639.70001221,112.90000153,269.83691406,1,1); //Elegy
    AddStaticVehicle(562,1087.69995117,-642.59997559,113.00000000,270.15032959,1,1); //Elegy
    AddStaticVehicle(506,1087.69995117,-633.79998779,112.59999847,264.33166504,-1,-1); //Super GT
    AddStaticVehicle(415,1087.69995117,-636.59997559,112.80000305,263.63098145,126,126); //Cheetah
    AddStaticVehicle(522,1108.80004883,-647.79998779,112.90000153,0.00000000,-1,-1); //NRG-500
    AddStaticVehicle(522,1107.59997559,-648.00000000,112.90000153,0.00000000,-1,-1); //NRG-500
    AddStaticVehicle(522,1106.40002441,-648.20001221,112.90000153,0.00000000,-1,-1); //NRG-500
    AddStaticVehicle(522,1105.19995117,-648.40002441,112.90000153,0.00000000,-1,-1); //NRG-500
    AddStaticVehicle(481,1103.90002441,-648.00000000,113.19999695,0.00000000,-1,-1); //BMX
    AddStaticVehicle(481,1103.19995117,-648.00000000,113.19999695,0.00000000,-1,-1); //BMX
    AddStaticVehicle(481,1102.19995117,-648.00000000,113.19999695,0.00000000,-1,-1); //BMX
    AddStaticVehicle(481,1101.19995117,-648.00000000,113.19999695,0.00000000,-1,-1); //BMX
    AddStaticVehicle(488,1133.40002441,-590.90002441,111.40000153,240.00000000,-1,-1); //News Chopper
    AddStaticVehicle(409,1101.80004883,-626.00000000,107.90000153,79.99993896,-1,-1); //Stretch
    AddStaticVehicle(522,1120.50000000,-594.09997559,111.00000000,0.00000000,-1,-1); //NRG-500
    AddStaticVehicle(522,1140.69995117,-604.00000000,111.00000000,0.00000000,-1,-1); //NRG-500
    AddStaticVehicle(487,1095.09997559,-654.40002441,121.59999847,0.00000000,-1,-1); //Maverick
    AddStaticVehicle(470,-1995.69995117,2281.39990234,18.50000000,0.00000000,-1,-1); //Patriot
    AddStaticVehicle(470,-1995.59997559,2275.69995117,18.10000038,2.13977051,-1,-1); //Patriot
    AddStaticVehicle(497,-2124.89990234,2263.10009766,20.10000038,0.00000000,-1,-1); //Police Maverick
    CreateObject(1217,-1903.90002441,-1319.40002441,39.00000000,0.00000000,0.00000000,0.00000000); //object(barrel2) (1)
    CreateObject(1217,-1896.59997559,-1319.40002441,39.00000000,0.00000000,0.00000000,0.00000000); //object(barrel2) (2)
    CreateObject(1217,-1911.50000000,-1317.40002441,39.00000000,0.00000000,0.00000000,0.00000000); //object(barrel2) (3)
    CreateObject(1238,-1897.59997559,-1253.80004883,38.79999924,0.00000000,0.00000000,0.00000000); //object(trafficcone) (1)
    CreateObject(1238,-1899.00000000,-1254.69995117,38.79999924,0.00000000,0.00000000,0.00000000); //object(trafficcone) (2)
    CreateObject(1238,-1900.40002441,-1255.59997559,38.79999924,0.00000000,0.00000000,0.00000000); //object(trafficcone) (3)
    CreateObject(1238,-1901.59997559,-1256.59997559,38.79999924,0.00000000,0.00000000,0.00000000); //object(trafficcone) (4)
    CreateObject(1238,-1902.69995117,-1258.00000000,38.79999924,0.00000000,0.00000000,0.00000000); //object(trafficcone) (5)
    CreateObject(1238,-1910.30004883,-1253.80004883,38.79999924,0.00000000,0.00000000,0.00000000); //object(trafficcone) (6)
    CreateObject(1238,-1909.19995117,-1255.00000000,38.79999924,0.00000000,0.00000000,0.00000000); //object(trafficcone) (7)
    CreateObject(1238,-1908.09997559,-1256.19995117,38.79999924,0.00000000,0.00000000,0.00000000); //object(trafficcone) (8)
    CreateObject(1238,-1907.00000000,-1257.40002441,38.79999924,0.00000000,0.00000000,0.00000000); //object(trafficcone) (9)
    CreateObject(1238,-1905.90002441,-1258.59997559,38.79999924,0.00000000,0.00000000,0.00000000); //object(trafficcone) (10)
    CreateObject(1238,-1905.89941406,-1258.59960938,38.79999924,0.00000000,0.00000000,0.00000000); //object(trafficcone) (11)
    CreateObject(1238,-1987.50000000,-1097.90002441,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (12)
    CreateObject(1238,-1988.19995117,-1090.19995117,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (13)
    CreateObject(1238,-1988.30004883,-1085.50000000,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (14)
    CreateObject(1238,-1988.50000000,-1080.00000000,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (15)
    CreateObject(1238,-1988.59997559,-1076.80004883,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (16)
    CreateObject(1238,-1988.69995117,-1073.59997559,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (17)
    CreateObject(1238,-1990.69995117,-1073.69995117,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (18)
    CreateObject(1238,-1992.59997559,-1073.90002441,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (19)
    CreateObject(1238,-1998.40002441,-1077.00000000,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (20)
    CreateObject(1238,-1997.90002441,-1074.59997559,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (21)
    CreateObject(1238,-1996.50000000,-1073.80004883,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (22)
    CreateObject(1238,-1994.00000000,-1073.69995117,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (23)
    CreateObject(1238,-1995.50000000,-1073.69995117,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (24)
    CreateObject(1238,-1998.59997559,-1075.90002441,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (25)
    CreateObject(1238,-1999.00000000,-1078.90002441,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (26)
    CreateObject(1238,-1999.40002441,-1080.69995117,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (27)
    CreateObject(1238,-1999.39941406,-1080.69921875,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (28)
    CreateObject(1238,-1986.90002441,-1072.40002441,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (29)
    CreateObject(1238,-1985.30004883,-1071.80004883,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (30)
    CreateObject(1238,-1983.50000000,-1071.59997559,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (31)
    CreateObject(1238,-1981.90002441,-1072.50000000,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (32)
    CreateObject(1238,-1979.90002441,-1073.59997559,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (33)
    CreateObject(1238,-1978.40002441,-1076.50000000,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (34)
    CreateObject(1238,-1977.80004883,-1078.09997559,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (35)
    CreateObject(1238,-1977.59997559,-1079.50000000,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (36)
    CreateObject(1238,-1977.09997559,-1081.90002441,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (37)
    CreateObject(1238,-1977.09997559,-1083.30004883,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (38)
    CreateObject(1238,-1976.80004883,-1084.90002441,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (39)
    CreateObject(1238,-1976.19995117,-1086.90002441,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (40)
    CreateObject(1238,-1977.19995117,-1080.69995117,31.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone) (41)
    CreateObject(2933,-1904.69995117,-1346.19995117,41.00000000,0.00000000,0.00000000,352.00000000); //object(pol_comp_gate) (1)
    CreateObject(6232,-1902.09997559,-1318.19995117,48.29999924,0.00000000,0.00000000,0.00000000); //object(canal_arch) (1)
    CreateObject(4527,-1831.40002441,-1235.09997559,39.79999924,0.00000000,0.00000000,264.00000000); //object(sfse_roadblock2) (1)
    CreateObject(4527,-1840.40002441,-1240.09997559,40.09999847,0.00000000,0.00000000,255.99597168); //object(sfse_roadblock2) (2)
    CreateObject(4527,-1849.40002441,-1242.90002441,40.09999847,0.00000000,0.00000000,239.99244690); //object(sfse_roadblock2) (3)
    CreateObject(4527,-1860.00000000,-1243.90002441,40.09999847,0.00000000,0.00000000,237.99084473); //object(sfse_roadblock2) (4)
    CreateObject(4527,-1823.59997559,-1227.40002441,39.79999924,0.00000000,0.00000000,289.99597168); //object(sfse_roadblock2) (5)
    CreateObject(4527,-1818.50000000,-1217.90002441,39.59999847,0.00000000,0.00000000,303.99511719); //object(sfse_roadblock2) (6)
    CreateObject(4527,-1815.50000000,-1210.30004883,39.29999924,0.00000000,0.00000000,303.99169922); //object(sfse_roadblock2) (7)
    CreateObject(4526,-1970.00000000,-1233.09997559,40.29999924,0.00000000,0.00000000,278.00000000); //object(sfse_roadblock5) (1)
    CreateObject(973,-1950.19995117,-1229.69995117,39.29999924,0.00000000,0.00000000,136.00000000); //object(sub_roadbarrier) (1)
    CreateObject(973,-1896.19995117,-1288.09997559,39.29999924,0.00000000,0.00000000,269.99975586); //object(sub_roadbarrier) (2)
    CreateObject(973,-1895.59997559,-1272.90002441,39.29999924,0.00000000,0.00000000,261.99450684); //object(sub_roadbarrier) (3)
    CreateObject(973,-1893.40002441,-1264.30004883,39.29999924,0.00000000,0.00000000,247.99096680); //object(sub_roadbarrier) (4)
    CreateObject(973,-1889.30004883,-1256.59997559,39.29999924,0.00000000,0.00000000,235.98889160); //object(sub_roadbarrier) (5)
    CreateObject(3452,-1963.59997559,-1105.00000000,52.40000153,0.00000000,0.00000000,90.00000000); //object(bballintvgn1) (1)
    CreateObject(3261,-1978.80004883,-1091.30004883,31.00000000,0.00000000,0.00000000,0.00000000); //object(grasshouse) (1)
    CreateObject(5816,-1973.50000000,-1081.50000000,38.70000076,0.00000000,0.00000000,89.99993896); //object(odrampbit) (1)
    CreateObject(8406,-1990.19995117,-1044.59997559,38.09999847,0.00000000,0.00000000,0.00000000); //object(carparksign01_lvs) (1)
    CreateObject(10244,-1972.80004883,-1091.90002441,44.90000153,0.00000000,0.00000000,269.99996948); //object(vicjump_sfe) (1)
    CreateObject(1641,1095.30004883,-655.50000000,120.40000153,0.00000000,0.00000000,0.00000000); //object(beachtowel03) (1)
    CreateObject(1637,1114.40002441,-674.00000000,114.09999847,0.00000000,0.00000000,179.99993896); //object(od_pat_hutb) (1)
    CreateObject(1637,1109.30004883,-667.20001221,114.09999847,0.00000000,0.00000000,179.99450684); //object(od_pat_hutb) (2)
    CreateObject(1637,1091.09997559,-686.79998779,113.80000305,0.50000000,0.00000000,89.99450684); //object(od_pat_hutb) (3)
    CreateObject(14820,1094.11328125,-655.84960938,120.31668091,0.00000000,0.00000000,0.00000000); //object(dj_stuff) (1)
    CreateObject(14820,1107.09997559,-655.90002441,118.50000000,0.00000000,0.00000000,0.00000000); //object(dj_stuff) (2)
    CreateObject(1255,1103.90002441,-670.70001221,113.19999695,0.00000000,0.00000000,186.00000000); //object(lounger) (1)
    CreateObject(1255,1104.40002441,-672.70001221,113.19999695,0.00000000,0.00000000,179.99853516); //object(lounger) (2)
    CreateObject(1255,1094.59997559,-684.29998779,113.19999695,0.00000000,0.00000000,93.99450684); //object(lounger) (3)
    CreateObject(1770,1106.59997559,-655.90002441,117.59999847,0.00000000,0.00000000,0.00000000); //object(low_dinning_2) (1)
    CreateObject(3496,1089.30004883,-654.29998779,117.59999847,0.00000000,0.00000000,90.25000000); //object(vgsxrefbballnet) (1)
    CreateObject(18090,1079.69995117,-625.40002441,114.90000153,354.00146484,2.01049805,274.20776367); //object(bar_bar1) (1)
    CreateObject(2230,1105.69995117,-655.90002441,117.59999847,0.00000000,0.00000000,0.00000000); //object(swank_speaker_2) (1)
    CreateObject(2230,1109.19995117,-655.79998779,117.59999847,0.00000000,0.00000000,0.00000000); //object(swank_speaker_2) (2)
    CreateObject(5820,1083.59997559,-659.70001221,113.90000153,0.00000000,0.00000000,86.00000000); //object(odrampbit02) (1)
    CreateObject(2837,1079.40002441,-624.29998779,113.40000153,0.00000000,0.00000000,0.00000000); //object(gb_takeaway02) (1)
    CreateObject(2683,1078.80004883,-624.40002441,113.59999847,0.00000000,0.00000000,0.00000000); //object(pizza_s_p) (1)
    CreateObject(2453,1082.40002441,-626.90002441,113.30000305,0.00000000,0.00000000,0.00000000); //object(cj_pizza_dispf) (1)
    CreateObject(9241,1134.09997559,-590.20001221,106.00000000,0.00000000,0.00000000,338.00000000); //object(copbits_sfn) (1)
    CreateObject(11440,-2023.40002441,2244.69995117,16.20000076,0.00000000,0.00000000,0.00000000); //object(des_pueblo1) (1)
    CreateObject(11427,-2060.50000000,2278.30004883,22.70000076,0.00000000,0.00000000,0.00000000); //object(des_adobech) (1)
    CreateObject(11428,-2053.69995117,2245.89990234,21.89999962,1.99511719,355.99755859,192.13954163); //object(des_indruin02) (1)
    CreateObject(11441,-2017.30004883,2268.60009766,17.10000038,0.00000000,0.00000000,171.99993896); //object(des_pueblo5) (1)
    CreateObject(11443,-2029.50000000,2274.69995117,17.39999962,0.00000000,0.00000000,316.00000000); //object(des_pueblo4) (1)
    CreateObject(11457,-2044.69995117,2266.50000000,16.29999924,0.00000000,0.00000000,0.00000000); //object(des_pueblo09) (1)
    CreateObject(11443,-2010.09997559,2232.89990234,13.80000019,348.00000000,0.00000000,203.99993896); //object(des_pueblo4) (2)
    CreateObject(11442,-2036.19995117,2234.30004883,15.60000038,344.00000000,0.00000000,191.99996948); //object(des_pueblo3) (1)
    CreateObject(11447,-1992.00000000,2243.60009766,14.30000019,1.98904419,6.00363159,307.79089355); //object(des_pueblo08) (1)
    CreateObject(11447,-1995.59997559,2251.30004883,15.10000038,1.98852539,5.99853516,285.78991699); //object(des_pueblo08) (2)
    CreateObject(11447,-1999.90002441,2263.89990234,16.29999924,1.98910522,3.99734497,275.85671997); //object(des_pueblo08) (3)
    CreateObject(11447,-2000.50000000,2271.39990234,16.79999924,1.98852539,3.99353027,269.85571289); //object(des_pueblo08) (4)
    CreateObject(11447,-2000.30004883,2277.89990234,17.00000000,1.98303223,3.98803711,269.85168457); //object(des_pueblo08) (5)
    CreateObject(11447,-1999.90002441,2285.69995117,17.00000000,1.98303223,3.98803711,265.85162354); //object(des_pueblo08) (6)
    CreateObject(11447,-2004.30004883,2290.80004883,14.80000019,1.97753906,3.98803711,145.84680176); //object(des_pueblo08) (7)
    CreateObject(11447,-2011.09997559,2292.60009766,14.10000038,1.97204590,3.98803711,161.84350586); //object(des_pueblo08) (8)
    CreateObject(11447,-2018.00000000,2294.00000000,14.60000038,1.97009277,357.98449707,172.04608154); //object(des_pueblo08) (9)
    CreateObject(11447,-2025.50000000,2293.39990234,16.10000038,5.95114136,355.96389771,188.39259338); //object(des_pueblo08) (10)
    CreateObject(11447,-1987.09997559,2237.89990234,13.50000000,1.98852539,5.99853516,311.78747559); //object(des_pueblo08) (11)
    CreateObject(11447,-1982.40002441,2231.89990234,13.00000000,1.99459839,3.99734497,307.85705566); //object(des_pueblo08) (12)
    CreateObject(11447,-1981.80004883,2225.80004883,12.00000000,1.99765015,357.98989868,66.06268311); //object(des_pueblo08) (13)
    CreateObject(11447,-1985.80004883,2218.89990234,9.50000000,1.91784668,343.98150635,54.54125977); //object(des_pueblo08) (14)
    CreateObject(11447,-1990.50000000,2213.00000000,6.00000000,1.91711426,343.97644043,54.53613281); //object(des_pueblo08) (15)
    CreateObject(11447,-1994.40002441,2207.10009766,3.50000000,1.91711426,343.97644043,54.53613281); //object(des_pueblo08) (16)
    CreateObject(11447,-1998.40002441,2199.80004883,0.00000000,1.91711426,343.97644043,54.53613281); //object(des_pueblo08) (17)
    CreateObject(11447,-2004.09997559,2195.10009766,-0.80000001,1.99453735,359.98565674,203.98600769); //object(des_pueblo08) (18)
    CreateObject(11447,-2010.50000000,2193.80004883,-0.80000001,1.99401855,359.98352051,175.98315430); //object(des_pueblo08) (19)
    CreateObject(11447,-2016.09997559,2194.10009766,-0.80000001,1.98852539,359.97802734,151.97900391); //object(des_pueblo08) (20)
    CreateObject(11447,-2021.19995117,2197.60009766,-0.80000001,1.98303223,359.97802734,129.97381592); //object(des_pueblo08) (21)
    CreateObject(11447,-2024.00000000,2203.89990234,-0.80000001,1.97753906,359.97802734,107.97378540); //object(des_pueblo08) (22)
    CreateObject(11441,-2043.19995117,2292.10009766,16.60000038,11.97033691,355.91094971,224.84587097); //object(des_pueblo5) (2)
    CreateObject(1337,-2037.40722656,2205.61328125,-11.39582062,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (1)
    CreateObject(4874,-2108.10009766,2264.80004883,19.39999962,0.00000000,0.00000000,0.00000000); //object(helipad1_las) (1
    //divercionzona1
    AddStaticVehicle(522,2394.60009766,572.09997559,10.50000000,0.00000000,-1,-1); //NRG-500
    AddStaticVehicle(522,2394.69995117,574.79998779,10.50000000,0.00000000,-1,-1); //NRG-500
    AddStaticVehicle(510,2393.10009766,574.40002441,10.50000000,0.00000000,-1,-1); //Mountain Bike
    AddStaticVehicle(510,2393.10009766,572.00000000,10.50000000,0.00000000,-1,-1); //Mountain Bike
    AddStaticVehicle(522,2305.10009766,582.00000000,7.40000010,0.00000000,-1,-1); //NRG-500
    AddStaticVehicle(522,2249.10009766,624.00000000,39.20000076,0.00000000,-1,-1); //NRG-500
    AddStaticVehicle(481,2253.00000000,624.00000000,39.09999847,0.00000000,-1,-1); //BMX
    AddStaticVehicle(481,2255.69995117,623.90002441,39.09999847,0.00000000,-1,-1); //BMX
    AddStaticVehicle(522,2246.19995117,624.09997559,39.20000076,0.00000000,-1,-1); //NRG-500
    AddStaticVehicle(487,2294.30004883,508.20001221,3.79999995,0.00000000,-1,-1); //Maverick
    AddStaticVehicle(481,2298.50000000,524.29998779,1.39999998,0.00000000,-1,-1); //BMX
    AddStaticVehicle(481,2281.29980469,509.19921875,1.10000002,0.00000000,-1,-1); //BMX
    AddStaticVehicle(481,2308.29980469,507.69921875,1.10000002,0.00000000,-1,-1); //BMX
    AddStaticVehicle(481,2288.29980469,523.69921875,1.39999998,0.00000000,-1,-1); //BMX
    AddStaticVehicle(571,2358.30004883,597.59997559,7.09999990,0.00000000,-1,-1); //Kart
    AddStaticVehicle(572,2356.39990234,597.40002441,7.40000010,0.00000000,-1,-1); //Mower
    AddStaticVehicle(471,2354.80004883,597.40002441,7.19999981,0.00000000,-1,-1); //Quad
    AddStaticVehicle(468,2353.50000000,597.00000000,7.50000000,0.00000000,-1,-1); //Sanchez
    AddStaticVehicle(471,2352.10009766,597.09997559,7.19999981,2.00000000,-1,-1); //Quad
    AddStaticVehicle(510,2350.69995117,596.20001221,7.50000000,0.00000000,-1,-1); //Mountain Bike
    AddStaticVehicle(510,2349.89990234,596.29998779,7.50000000,0.00000000,-1,-1); //Mountain Bike
    CreateObject(1337,2302.80004883,513.29998779,0.00000000,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (1)
    CreateObject(13636,2374.69995117,577.40002441,9.10000038,0.00000000,0.00000000,0.00000000); //object(logramps) (1)
    CreateObject(13645,2382.10009766,563.29998779,7.50000000,0.00000000,0.00000000,0.00000000); //object(kickramp06) (1)
    CreateObject(13641,2327.80004883,611.79998779,11.30000019,0.00000000,0.00000000,270.00000000); //object(kickramp04) (1)
    CreateObject(13638,2303.69995117,575.79998779,9.19999981,0.00000000,0.00000000,0.00000000); //object(stunt1) (1)
    CreateObject(13638,2280.30004883,600.59997559,25.29999924,0.00000000,0.00000000,0.00000000); //object(stunt1) (2)
    CreateObject(13638,2291.80004883,587.70001221,17.20000076,0.00000000,0.00000000,0.00000000); //object(stunt1) (3)
    CreateObject(13638,2268.39990234,613.09997559,33.29999924,0.00000000,0.00000000,0.00000000); //object(stunt1) (4)
    CreateObject(5390,2225.89990234,670.90002441,42.20000076,0.00000000,0.00000000,0.00000000); //object(laeskateparkla) (1)
    CreateObject(13592,2345.19995117,559.70001221,16.50000000,0.00000000,0.00000000,4.00000000); //object(loopbig) (1)
    CreateObject(1337,2215.50000000,653.09997559,42.00000000,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (2)
    CreateObject(13593,2226.19995117,658.70001221,39.29999924,0.00000000,0.00000000,179.75000000); //object(kickramp03) (1)
    CreateObject(13647,2286.30004883,590.40002441,6.80000019,0.00000000,0.00000000,0.00000000); //object(wall1) (1)
    CreateObject(13645,2307.69995117,590.50000000,7.50000000,0.00000000,0.00000000,89.99996948); //object(kickramp06) (2)
    CreateObject(4726,2294.60009766,503.79998779,-0.80000001,0.00000000,0.00000000,0.00000000); //object(libtwrhelipd_lan2) (1)
    CreateObject(1337,2248.60009766,457.79998779,25.20000076,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (5)
    CreateObject(14780,2241.50000000,565.50000000,7.59999990,0.00000000,0.00000000,0.00000000); //object(in_bxing04) (1)
    CreateObject(14781,2245.80004883,572.50000000,7.90000010,0.00000000,0.00000000,0.00000000); //object(in_bxing05) (1)
    CreateObject(991,2241.39990234,560.90002441,8.00000000,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (1)
    CreateObject(991,2247.30004883,560.90002441,8.00000000,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (2)
    CreateObject(991,2250.60009766,564.29998779,8.00000000,0.00000000,0.00000000,89.00000000); //object(bar_barriergate1) (3)
    CreateObject(991,2250.39990234,575.29998779,8.00000000,0.00000000,0.00000000,88.99475098); //object(bar_barriergate1) (4)
    CreateObject(991,2247.10009766,578.50000000,8.00000000,0.00000000,0.00000000,358.99475098); //object(bar_barriergate1) (5)
    CreateObject(1427,2242.80004883,578.90002441,7.30000019,0.00000000,0.00000000,0.00000000); //object(cj_roadbarrier) (1)
    CreateObject(1337,2164.80004883,507.70001221,0.00000000,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (3)
    CreateObject(1337,2165.10009766,507.29998779,0.00000000,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (4)
    CreateObject(13604,2274.60009766,564.59997559,8.50000000,0.00000000,0.00000000,0.00000000); //object(kickramp05) (1)
    CreateObject(13666,2355.00000000,567.09997559,11.89999962,0.00000000,0.00000000,90.50000000); //object(loopwee) (1)
    CreateObject(1503,2359.60009766,569.00000000,6.80000019,0.00000000,0.00000000,266.00000000); //object(dyn_ramp) (1)
    CreateObject(18565,2335.39990234,581.40002441,8.10000038,0.00000000,0.00000000,0.00000000); //object(cs_logs03) (1)
    CreateObject(18568,2340.30004883,584.29998779,7.59999990,0.00000000,0.00000000,0.00000000); //object(cs_logs05) (1)
    CreateObject(18567,2351.89990234,583.70001221,7.90000010,0.00000000,0.00000000,270.00000000); //object(cs_logs04) (1)
    CreateObject(18566,2346.50000000,578.20001221,7.69999981,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (1)
    //carrerap2
    AddStaticVehicle(522,2855.19921875,-1084.00000000,23.32999992,0.00000000,-1,-1); //NRG-500
    AddStaticVehicle(562,3418.50000000,-1621.59997559,28.29999924,68.00000000,-1,-1); //Elegy
    AddStaticVehicle(562,3419.10009766,-1618.90002441,28.29999924,67.99987793,-1,-1); //Elegy
    AddStaticVehicle(562,3420.69995117,-1615.50000000,28.29999924,67.99987793,-1,-1); //Elegy
    AddStaticVehicle(562,3422.69995117,-1612.90002441,28.29999924,67.99987793,-1,-1); //Elegy
    AddStaticVehicle(411,3409.00000000,-1614.69995117,28.29999924,66.00000000,-1,-1); //Infernus
    AddStaticVehicle(411,3410.80004883,-1611.59997559,28.29999924,66.00000000,-1,-1); //Infernus
    AddStaticVehicle(411,3412.39990234,-1608.50000000,28.29999924,65.99487305,-1,-1); //Infernus
    AddStaticVehicle(411,3412.80004883,-1605.30004883,28.29999924,65.99487305,-1,-1); //Infernus
    AddStaticVehicle(451,3414.89990234,-1602.50000000,28.29999924,66.00000000,-1,-1); //Turismo
    AddStaticVehicle(451,3416.10009766,-1599.69995117,28.29999924,65.99487305,-1,-1); //Turismo
    AddStaticVehicle(451,3418.19995117,-1596.09997559,28.29999924,65.99487305,-1,-1); //Turismo
    AddStaticVehicle(451,3419.19995117,-1593.80004883,28.29999924,65.99487305,-1,-1); //Turismo
    AddStaticVehicle(522,2852.19995117,-1084.19995117,23.29999924,0.00000000,-1,-1); //NRG-500
    AddStaticVehicle(522,2850.80004883,-1083.90002441,23.29999924,0.00000000,-1,-1); //NRG-500
    AddStaticVehicle(522,2849.10009766,-1083.59997559,23.29999924,0.00000000,-1,-1); //NRG-500
    AddStaticVehicle(451,2843.89990234,-1085.19995117,23.50000000,0.00000000,-1,-1); //Turismo
    AddStaticVehicle(451,2846.50000000,-1085.50000000,23.50000000,0.00000000,-1,-1); //Turismo
    AddStaticVehicle(411,2855.30004883,-1099.69995117,24.00000000,0.00000000,-1,-1); //Infernus
    AddStaticVehicle(411,2850.89990234,-1100.09997559,24.00000000,0.00000000,-1,-1); //Infernus
    CreateObject(7500,2906.00000000,-1093.40002441,21.89999962,0.00000000,1.25000000,0.00000000); //object(vegaswrailroad03) (1)
    CreateObject(10134,3051.79980469,-1092.89941406,7.40000010,0.00000000,0.00000000,1.99951172); //object(road41_sfe) (1)
    CreateObject(13593,2950.39990234,-1091.30004883,21.39999962,0.00000000,0.00000000,268.00000000); //object(kickramp03) (1)
    CreateObject(13593,2950.80004883,-1095.50000000,21.39999962,0.00000000,0.00000000,267.99499512); //object(kickramp03) (2)
    CreateObject(8587,3138.60009766,-1098.59997559,0.50000000,0.00000000,2.00000000,274.00000000); //object(vgsrailroad13) (1)
    CreateObject(1949,3075.12792969,-1122.86230469,-35.95291138,0.00000000,0.00000000,0.00000000); //object(barrier_4andy) (1)
    CreateObject(1949,3113.80004883,-1095.69995117,0.00000000,0.00000000,0.00000000,94.00000000); //object(barrier_4andy) (2)
    CreateObject(1337,2856.89990234,-1086.69995117,23.39999962,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (2)
    CreateObject(16500,3113.50000000,-1096.19995117,0.50000000,0.00000000,0.00000000,0.00000000); //object(cn2_savgardr1_) (1)
    CreateObject(11499,2849.80004883,-1092.09997559,22.70000076,0.00000000,0.00000000,0.00000000); //object(des_dinerfenc01) (1)
    CreateObject(11499,2849.30004883,-1095.00000000,22.50000000,5.99975586,359.49185181,185.05187988); //object(des_dinerfenc01) (2)
    CreateObject(2933,2842.00000000,-1095.00000000,24.60000038,0.00000000,0.00000000,92.00000000); //object(pol_comp_gate) (1)
    CreateObject(11495,3169.50000000,-1118.80004883,0.60000002,0.00000000,0.00000000,233.99993896); //object(des_ranchjetty) (1)
    CreateObject(11495,3172.60009766,-1114.59997559,0.60000002,0.00000000,0.00000000,235.99780273); //object(des_ranchjetty) (2)
    CreateObject(11495,3183.10009766,-1128.59997559,3.40000010,22.00000000,0.00000000,233.99778748); //object(des_ranchjetty) (3)
    CreateObject(11495,3195.30004883,-1137.50000000,14.19999981,45.99462891,0.00000000,233.99230957); //object(des_ranchjetty) (4)
    CreateObject(11495,3201.89990234,-1141.59997559,20.70000076,59.99423218,0.00000000,233.98681641); //object(des_ranchjetty) (5)
    CreateObject(11495,3187.39990234,-1126.19995117,4.09999990,20.00000000,0.00000000,227.99732971); //object(des_ranchjetty) (8)
    CreateObject(1245,3195.30004883,-1134.59997559,10.19999981,0.00000000,26.00000000,141.99996948); //object(newramp) (1)
    CreateObject(1245,3196.60009766,-1135.69995117,13.30000019,0.00000000,33.99914551,141.99829102); //object(newramp) (2)
    CreateObject(1245,3198.30004883,-1137.19995117,17.00000000,0.00000000,25.99914551,141.99829102); //object(newramp) (3)
    CreateObject(8624,3233.50000000,-1158.80004883,30.20000076,0.00000000,0.00000000,237.99998474); //object(vgsrailroad16) (1)
    CreateObject(13592,3260.69995117,-1172.40002441,39.70000076,0.00000000,0.00000000,338.00000000); //object(loopbig) (1)
    CreateObject(11467,3343.80004883,-1213.30004883,28.10000038,0.00000000,0.00000000,140.00000000); //object(des_trainline05) (1)
    CreateObject(13641,3305.89990234,-1192.69995117,29.00000000,0.00000000,0.00000000,328.00000000); //object(kickramp04) (1)
    CreateObject(13645,3324.80004883,-1203.19995117,29.20000076,0.00000000,0.00000000,60.00000000); //object(kickramp06) (1)
    CreateObject(3046,3314.30004883,-1196.40002441,29.20000076,0.00000000,0.00000000,0.00000000); //object(kb_barrel) (1)
    CreateObject(3046,3119.39990234,-1087.59997559,-0.60000002,0.00000000,0.00000000,0.00000000); //object(kb_barrel) (2)
    CreateObject(3046,3116.89990234,-1088.00000000,0.69999999,0.00000000,0.00000000,0.00000000); //object(kb_barrel) (3)
    CreateObject(3046,3117.00000000,-1084.00000000,0.69999999,0.00000000,0.00000000,0.00000000); //object(kb_barrel) (4)
    CreateObject(3046,3117.10009766,-1092.00000000,0.69999999,0.00000000,0.00000000,0.00000000); //object(kb_barrel) (5)
    CreateObject(3046,3127.50000000,-1092.90002441,0.69999999,0.00000000,0.00000000,0.00000000); //object(kb_barrel) (6)
    CreateObject(3046,3132.30004883,-1090.40002441,0.69999999,0.00000000,0.00000000,0.00000000); //object(kb_barrel) (7)
    CreateObject(3046,3135.00000000,-1094.09997559,0.69999999,0.00000000,0.00000000,0.00000000); //object(kb_barrel) (8)
    CreateObject(3046,3136.39990234,-1098.00000000,0.69999999,0.00000000,0.00000000,0.00000000); //object(kb_barrel) (9)
    CreateObject(3046,3122.89990234,-1089.09997559,0.69999999,0.00000000,0.00000000,0.00000000); //object(kb_barrel) (10)
    CreateObject(3046,3121.80004883,-1085.90002441,0.69999999,0.00000000,0.00000000,0.00000000); //object(kb_barrel) (11)
    CreateObject(3046,3131.69995117,-1086.80004883,0.69999999,0.00000000,0.00000000,0.00000000); //object(kb_barrel) (12)
    CreateObject(3046,3131.69921875,-1086.79980469,0.69999999,0.00000000,0.00000000,0.00000000); //object(kb_barrel) (13)
    CreateObject(6914,3448.89990234,-1342.40002441,26.50000000,0.00000000,0.00000000,337.99996948); //object(vgsnrailroad05) (1)
    CreateObject(3057,3471.50000000,-1428.69995117,26.79999924,0.00000000,0.00000000,0.00000000); //object(kb_barrel_exp) (1)
    CreateObject(3057,3467.00000000,-1427.69995117,26.79999924,0.00000000,0.00000000,0.00000000); //object(kb_barrel_exp) (2)
    CreateObject(3057,3474.69995117,-1431.40002441,26.79999924,0.00000000,0.00000000,0.00000000); //object(kb_barrel_exp) (3)
    CreateObject(4654,3451.10009766,-1489.19995117,21.89999962,0.00000000,0.00000000,340.00000000); //object(road09_lan2) (1)
    CreateObject(13592,3433.39990234,-1545.30004883,25.89999962,0.00000000,0.00000000,251.99998474); //object(loopbig) (2)
    CreateObject(1245,3433.10009766,-1553.90002441,17.79999924,0.00000000,0.00000000,70.00000000); //object(newramp) (4)
    CreateObject(1245,3431.89990234,-1556.90002441,20.79999924,0.00000000,18.00000000,69.99938965); //object(newramp) (5)
    CreateObject(1245,3431.19995117,-1559.00000000,23.29999924,0.00000000,17.99560547,69.99389648); //object(newramp) (6)
    CreateObject(7555,3368.50000000,-1645.69995117,31.20000076,0.00000000,0.00000000,338.00000000); //object(bballcpark1) (1)
    return 1;
    }

    public OnFilterScriptExit()
    {
       return 1;
    }

    //==//
    public OnPlayerConnect(playerid)
    {
    return 1;
    }
    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if(strcmp(cmdtext,"/dm1",true)==0)
    {
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,-2090.8655,2313.9761,25.9141);
    GameTextForPlayer(playerid,"~g~Deatmach(nrg) ~r~ Solo Armas lentas:)~p~!!!",4000,6);
    new string[250], pname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, pname, sizeof(pname));
    format(string, sizeof(string), "%s ha sido teletransportado a /dm1", pname);
    return 1;
    }
    if(strcmp(cmdtext,"/drift5",true)==0)
    {
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,3426.8108,-1609.5076,28.5281);
    GameTextForPlayer(playerid,"~g~Drift(nrg) ~r~ KIng:)~p~!!!",4000,6);
    new string[250], pname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, pname, sizeof(pname));
    format(string, sizeof(string), "%s ha sido teletransportado a /drift", pname);
    return 1;
    }
    if(strcmp(cmdtext,"/carrerap2",true)==0)
    {
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,2846.7393,-1092.0032,23.9267);
    GameTextForPlayer(playerid,"~g~Bikes(nrg) ~r~ solamente :)~p~!!!",4000,6);
    new string[256], pname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, pname, sizeof(pname));
    format(string, sizeof(string), "%s ha sido teletransportado a /nrgparkour", pname);
    return 1;
    }
    if(strcmp(cmdtext,"/divercionzona1",true)==0)
    {
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,2374.5962,569.6522,11.8031);
    GameTextForPlayer(playerid,"~g~Saltos ~r~  xD Bikes:)~p~!!!",4000,6);
    new string[256], pname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, pname, sizeof(pname));
    format(string, sizeof(string), "%s ha sido teletransportado a /nrgparkour", pname);
    return 1;
    }
    return 1;
    }

    // * * * * * * * * [A]lex[007] Copyright 2012/2013 * * * * * * * * * * * * * * *//
    4L3X
    4L3X

    Duda filterscripts Legendario-1


    Mensajes : 1068
    Fecha de inscripción : 15/01/2011
    Edad : 28
    Localización : Cuenca, España

    Opera

    Masculino

    Duda filterscripts Empty Re: Duda filterscripts

    Mensaje por 4L3X Mar Oct 23, 2012 4:02 pm

    oye contestame a unas preguntas para quitar opciones, porque puede ser por varias cosas.

    el fs te lo carga al 100%?

    le afecta algo al gamemode?

    al iniciar el samp-server.exe te aparece algun error de algun plugin/filterscript en la consola? "Puedes comprobarlo en server_log.txt"
    [A]lex[007]
    [A]lex[007]

    Duda filterscripts 2wlyrso


    Mensajes : 630
    Fecha de inscripción : 22/10/2012
    Edad : 29
    Firefox

    Masculino

    Duda filterscripts Empty Re: Duda filterscripts

    Mensaje por [A]lex[007] Mar Oct 23, 2012 4:12 pm

    El filterscripts me carga al 100% pero el GM lo que hay adentro del Gm osea los comandos no cargan, ni los teles nada solo los mapeos es todo.
    [A]lex[007]
    [A]lex[007]

    Duda filterscripts 2wlyrso


    Mensajes : 630
    Fecha de inscripción : 22/10/2012
    Edad : 29
    Firefox

    Masculino

    Duda filterscripts Empty Re: Duda filterscripts

    Mensaje por [A]lex[007] Mar Oct 23, 2012 4:16 pm

    *** Streamer Plugin: Include file version (0) does not match plugin version (0x26104) (script needs to be recompiled with the latest include file) esto tambien dice e.e
    4L3X
    4L3X

    Duda filterscripts Legendario-1


    Mensajes : 1068
    Fecha de inscripción : 15/01/2011
    Edad : 28
    Localización : Cuenca, España

    Opera

    Masculino

    Duda filterscripts Empty Re: Duda filterscripts

    Mensaje por 4L3X Mar Oct 23, 2012 4:25 pm

    [A]lex[007] escribió:*** Streamer Plugin: Include file version (0) does not match plugin version (0x26104) (script needs to be recompiled with the latest include file) esto tambien dice e.e

    Descargate este streamer y demplazalo por el antiguo y prueba aver si te funciona.

    http://www.mediafire.com/?l5j61u2pm4kmmsm

    eso ya es fijo, no carga por el error del plugin
    [A]lex[007]
    [A]lex[007]

    Duda filterscripts 2wlyrso


    Mensajes : 630
    Fecha de inscripción : 22/10/2012
    Edad : 29
    Firefox

    Masculino

    Duda filterscripts Empty Re: Duda filterscripts

    Mensaje por [A]lex[007] Mar Oct 23, 2012 6:03 pm

    Bro no me funciono :/ Bueno ya no sigo mas con ese Gm es que el GM solo tiene el AMX y pawno pero el pawno al compilar me da error entonses keria hacer eso, talvez me des tu MSN para pasarte el GM talves veas su solucion saludos.

    Contenido patrocinado


    Duda filterscripts Empty Re: Duda filterscripts

    Mensaje por Contenido patrocinado


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