Hay les dejo el Auto Mensajes para sus servidores
- Pwn:
#include <a_samp>
#define COLOR_NARANJA 0xFF9900AA
#define COLOR_CELESTE 0x00FFFFFF
#define COLOR_AMARILLO 0xFFFF00FF
#define COLOR_ROJO 0xFF0000AA
#define COLOR_NARANJA2 0xFF9900AA
#define COLOR_AZUL 0x00FFFFAA
#define COLOR_DORADO 0xE5E52BAA
#define COLOR_BLANCO 0xFFFFFFAA
#define COLOR_VIOLETA 0x9f1488ff
#define COLOR_GRIS 0x00ff00ff
#define COLOR_ROJOOSCURO 0x520000ff
#define COLOR_LEMON 0xDDDD2357
#define Verde Raro 0x72BC00FE
new BlockBot[MAX_PLAYERS];
new string[128];
new playername[128];
new everyone;
new MessageID;
public OnFilterScriptInit()
{
print("Mensajes Automaticos - Cargado Perfectamente.");
SetTimer("RandomMsg", 60000, 1);
return 1;
}
forward RandomMsg();
public RandomMsg()
{
MessageID = random(6);
if(MessageID == 0)
{
for(everyone = 0; everyone <= 500; everyone++)
{
if(IsPlayerConnected(everyone) && BlockBot[everyone] == 0)
{
format(string, sizeof(string),"{00FF00}CiudadBendita: {FFFFFF}Servidor en crecimiento..", playername);
SendClientMessage(everyone,COLOR_LEMON,string);
}
}
}
else if(MessageID == 1)
{
for(everyone = 0; everyone <= 500; everyone++)
{
if(IsPlayerConnected(everyone) && BlockBot[everyone] == 0)
{
format(string, sizeof(string),"{00FF00}CiudadBendita: {FFFFFF}lista de Comandos use {F20000}/Comandos", playername);
SendClientMessage(everyone,COLOR_LEMON,string);
}
}
}
else if(MessageID == 2)
{
for(everyone = 0; everyone <= 500; everyone++)
{
if(IsPlayerConnected(everyone) && BlockBot[everyone] == 0)
{
format(string, sizeof(string),"{00FF00}CiudadBendita: {FFFFFF}Usa el Comando Reportar cuando veas que alguien incumple las reglas. {F20000}/Report id Razon", playername);
SendClientMessage(everyone,COLOR_LEMON,string);
}
}
}
else if(MessageID == 3)
{
for(everyone = 0; everyone <= 500; everyone++)
{
if(IsPlayerConnected(everyone) && BlockBot[everyone] == 0)
{
format(string, sizeof(string),"{00FF00}CiudadBendita: {FFFFFF}Quieres sacar un vehiculo o armas? use {F20000}/V y /A", playername);
SendClientMessage(everyone,COLOR_LEMON,string);
}
}
}
else if(MessageID == 4)
{
for(everyone = 0; everyone <= 500; everyone++)
{
if(IsPlayerConnected(everyone) && BlockBot[everyone] == 0)
{
format(string, sizeof(string),"{00FF00}CiudadBendita: {FFFFFF}Creditos del Servidor? {F20000}/Creditos", playername);
SendClientMessage(everyone,COLOR_LEMON,string);
}
}
}
else if(MessageID == 5)
{
for(everyone = 0; everyone <= 500; everyone++)
{
if(IsPlayerConnected(everyone) && BlockBot[everyone] == 0)
{
format(string, sizeof(string),"{00FF00}CiudadBendita: {FFFFFF}Recuerda cumplir con las reglas {F20000}/Reglas", playername);
SendClientMessage(everyone,COLOR_LEMON,string);
}
}
}
else if(MessageID == 6)
{
for(everyone = 0; everyone <= 500; everyone++)
{
if(IsPlayerConnected(everyone) && BlockBot[everyone] == 0)
{
format(string, sizeof(string),"{00FF00}CiudadBendita: {FFFFFF}Recuerda recomendar el Server Ciudad Bendita", playername);
SendClientMessage(everyone,COLOR_LEMON,string);
}
}
}
return 1;
}
public OnFilterScriptExit()
{
print("Mensajes Automaticos - Cerrado Perfectamente.");
return 1;
}
public OnPlayerConnect(playerid)
{
BlockBot[playerid] = 0;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
BlockBot[playerid] = 0;
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/togbot", cmdtext, true, 10) == 0)
{
if(BlockBot[playerid] == 1)
{
BlockBot[playerid] = 1;
}
if(BlockBot[playerid] == 1)
{
BlockBot[playerid] = 1;
}
return 1;
}
return 0;
}