Un nuevo mappeo que va dedicado para ustedes, echo especialmente para eso, trata sobre un desague en el medio de la ciudad, delicado con su mini represa para no tapar todos los canales, espero que les guste.
Imagenes:
Aqui les dejo el Codigo Pawn:
Creditos: |•D3LT4•| y Version 1.0 BryanScripteron Osea lo Mejore este Map tambien xD.
Imagenes:
Aqui les dejo el Codigo Pawn:
- Spoiler:
- CreateDynamicObject(983,1537.59997559,-1667.09997559,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
CreateDynamicObject(983,1537.59997559,-1678.30004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
CreateDynamicObject(2241,1551.30004883,-1672.40002441,16.20000076,0.00000000,0.00000000,0.00000000); //object(plant_pot_5) (1)
CreateDynamicObject(2241,1551.19995117,-1678.69995117,16.20000076,0.00000000,0.00000000,0.00000000); //object(plant_pot_5) (2)
CreateDynamicObject(15038,1548.09997559,-1678.80004883,14.60000038,0.00000000,0.00000000,0.00000000); //object(plant_pot_3_sv) (1)
CreateDynamicObject(15038,1548.09997559,-1672.40002441,14.60000038,0.00000000,0.00000000,0.00000000); //object(plant_pot_3_sv) (2)
CreateDynamicObject(3462,1546.69995117,-1679.80004883,14.10000038,0.00000000,0.00000000,0.00000000); //object(csrangel_lvs) (1)
CreateDynamicObject(3462,1546.59997559,-1671.50000000,14.10000038,0.00000000,0.00000000,0.00000000); //object(csrangel_lvs) (2)
CreateDynamicObject(5083,1555.90002441,-1676.59997559,17.10000038,0.00000000,0.00000000,0.00000000); //object(alphbrk1_las) (1)
CreateDynamicObject(10841,1410.40002441,-1362.30004883,10.69999981,0.00000000,0.00000000,180.00000000); //object(drydock1_sfse01) (1)
CreateDynamicObject(9831,1406.90002441,-1324.09997559,5.50000000,0.00000000,0.00000000,180.00000000); //object(sfw_waterfall) (1)
CreateDynamicObject(9831,1413.40002441,-1323.69995117,5.50000000,0.00000000,0.00000000,179.99450684); //object(sfw_waterfall) (2)
CreateDynamicObject(6964,1409.09997559,-1314.90002441,8.00000000,0.00000000,0.00000000,0.00000000); //object(venefountwat02) (1)
CreateDynamicObject(6964,1411.59997559,-1327.40002441,7.90000010,0.00000000,0.00000000,0.00000000); //object(venefountwat02) (2)
CreateDynamicObject(6964,1413.50000000,-1339.80004883,7.90000010,0.00000000,0.00000000,0.00000000); //object(venefountwat02) (3)
CreateDynamicObject(6964,1409.69995117,-1350.30004883,7.90000010,0.00000000,0.00000000,0.00000000); //object(venefountwat02) (4)
CreateDynamicObject(6964,1409.00000000,-1353.80004883,7.90000010,0.00000000,0.00000000,0.00000000); //object(venefountwat02) (5)
CreateDynamicObject(6964,1410.00000000,-1302.09997559,8.69999981,0.00000000,0.00000000,266.00000000); //object(venefountwat02) (6)
Creditos: |•D3LT4•| y Version 1.0 BryanScripteron Osea lo Mejore este Map tambien xD.